Important note, this is a very dark game please adjust your devices brightness settings.
Multiplayer is enabled as well and to be able to use this feature You have to start a Quake 2 multiplayer game on an other phone or PC in the same LAN as your phone. Then you will see the server appear on your phone.
To play the game you will need to download an additional ~40mb file to your phone or device we suggest doing so over wi-fi and restarting the game to begin the download.
Another Note, this game is made and developed for most android devices however it is NOT optimized for devices without a physical keyboard but if your device does not have a keyboard
All the key are configurable. Go into the Quake internal menu ("customize controls")
(or modify the text file /sdcard/baseq2/config.cfg )
For the phones with a physical keyboard (like Motorola Droid), it is possible to have all the controls by remapping the keys of the physical keyboard.
(the configuration is saved automatically, therefore you have to do it only the first time )
For the phones without a physical keyboard (like Samsung Galaxy), it is possible to use the virtual key, located on the touchscreen :With the default configuration (see the screen "tools" ..), you get the following mapping :
KEYBOARD => display an overlay keyboard
CALIBRATE => calibrate zero pitch for accelerometer
WEAPON (AUX3 => switch to next weapon
JUMP (AUX6) =>player jump
CROUCH (AUX9) => player crouch
Regarding the VIEW area of the touchscreen, it can be used for precise aiming :
press the VIEW are, moves are stopped, and controle the crosshair with the finger.
Then for shooting, press the center button of the DPAD ( = ENTER usually mapped on +attack)
To move, you can use either the arrow from the DPAD, or the sensors :
- tilt your phone to move forward or backward
- rotate your phone on the side in order to turn right or left
The more you tilt, the faster you move ...
In order to stop moving, keep your phone with an inclination of around 50 degrees
(you need to get used to ..)
IMPORTANT : if you press the CALIBRATE area, the current inclination is taken as reference for the next moves
(if the mode "sensor" bothers you, you can disengage it in the screen "settings")
***Disclaimer***
Quake and Quake2 are trademarks of Id Software.
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